Card Description: Disasters can be both a great asset and a tremendous threat to trees. While a disaster destroys existing trees, it also makes room for new trees to grow. Each disaster card unleashes its own unique attack which is modeled upon the real world phenomenon. Some disasters are extemely powerful and capable of instantly destroying every tree in a habitat. Other disasters are relatively weak, but prevent opposing trees from being planted or grown. Learning to control weather conditions and effectively use disasters is an essential key to capturing Mighty Trees habitats.
Primary Attack: The color and shape of the symbol indicate the type of attack, while the attack strength is written inside the symbol.
Trees Effected: Number of trees effected by the Primary Attack.
Sol Cost: Number of Sols required to play the disaster in a habitat.
Secondary Attack: Small symbol(s) to the right of the Primary Attack indicate additional effects of the disaster. Not all disasters have Secondary Attacks.
Disaster Conditions: Conditions that must be present in a habitat before the Disaster may be played. If multiple conditions are listed, only 1 must be present in the habitat. If no symbols are present, the Disaster may be played in any habitat at any time.
Attack Description: The effect of some attacks (especially secondary attacks) are described here.
Overhead O.2.4 Disaster Card